Mousepower: agents that can’t be measured, can’t be managed. — Maximillian Piras, Yutori
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Mousepower: measuring agent value through outcomes and verification
Maximillian Piras explains why agent builders need understandable comparisons, measurable outcomes, and tasks whose results are easier to check than produce.
From a talk by Maximillian Piras
At a glance
Ideas worth remembering
Agent value needs a customer-understandable baseline and a trace from token spending to useful outcomes, such as bugs fixed or support requests closed.
Faster generation can move the bottleneck to review. A product must help users verify quality before they can determine whether its spending was justified.
The proposed matrix favors moderately uncertain execution with clear acceptance criteria. Predictable steps favor scripts; very uncertain steps risk unreliable execution; unclear criteria can make checking require doing the work again.
Mousepower is a conceptual guide rather than a defined metric. Repeatable checking may support verifier agents, but the talk presents this direction as a developing idea.
Parallel work makes the cost question unavoidable
Maximillian Piras opens with a familiar agent workflow: keep human attention on one activity while agents advance peripheral tasks. His example is preparing better slides while delivering the talk. With a design system and guidance already supplied, an agent can explore typography and layout; several agents can explore different directions in parallel. The attraction is more exploration without moving his own attention away from the immediate task.
This workflow encourages expansion because research and design rarely feel exhausted. There is always another direction to investigate, and background execution makes additional work feel easy to request. The bill changes the question: were those explorations worth their token cost, and could better sequencing have achieved the same value more efficiently? Piras frames the talk around both evaluating that cost and helping customers understand what they received for it.
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Computer use expands access, but customers still need a mental model
At Yutori, Piras works on computer use models: models that operate a computer as a person would. He describes their role when an API or MCP cannot provide the needed information. An agent can interact with the interface to retrieve and manipulate data that would otherwise be inaccessible through those integrations. He explicitly treats this as a less efficient, last-resort approach compared with APIs and MCPs. The benefit is access to a workflow that lacks a direct integration.
He introduces an example of an agent visiting its own company's website and checking its benchmark, then turns to the customer discussions that inform his design work. Customers are excited but often feel they are only scratching the surface. They ask which use cases fit agents and how token costs compare with value. These questions motivate his thesis that agents have a measurement problem: users lack an intuitive basis for choosing work and judging whether delegation paid off.
An enthusiastic technical audience may already feel comfortable managing a fleet of agents, but Piras cautions against generalizing from that experience. Early adopters are unusually motivated to explore the technology, and people who directly or indirectly sell tokens have an additional reason to favor its use. Their habits need not represent customers who have never used an agent. His personal example is his spouse, who still uses ChatGPT by copying and pasting and has resisted his attempts to set up agents. Familiarity and excitement among builders do not establish that the value is legible to everyone else.
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Horsepower makes an unfamiliar improvement understandable
Piras develops a historical analogy through his account of James Watt selling steam engines in the 1700s. The application was replacing a horse gin, a power source for a mill. A horse attached to a rotary arm walked in a circle, producing the motion needed to run the machinery. Piras uses a brewery as an illustrative setting, while acknowledging that he does not know its exact production process. The central mechanism is the conversion of an animal's circular movement into mechanical power.
In this account, the adoption barrier was partly conceptual and emotional. People understood horses; a cold, intimidating machine came with claims of improvement that they could not readily evaluate. Watt's response was to study the familiar power source and establish a baseline. Horsepower gave him a way to express the steam engine's efficiency as a multiplier of something customers already understood.
Piras emphasizes that the measure, as he describes it, was neither very scientific nor necessarily accurate. Its contribution was making a potential increase in value understandable enough to encourage a trial. That is a narrower claim than guaranteeing the exact improvement someone would realize in practice. The analogy also recognizes attachment to an existing way of working: efficiency must be communicated in terms that help people weigh a return on investment against their preference for the familiar.
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Connect token spending to completed work
Piras argues that even technically capable users struggle to calculate agent returns. He describes examples of an annual token budget being consumed in a quarter and token leaderboards encouraging consumption without establishing corresponding value. He calls the resulting cycle overspending and underusing, borrowing the term from Ramp: intense use leads to austerity, users withdraw, and fear of missing out eventually draws them back. A better value measure should help users sustain useful work rather than alternate between enthusiasm and retreat.
He cites a chart posted by Coinbase's CEO in which AI spending reportedly began to diverge from token usage. Piras considers that a useful start, but the example supplies no numerical savings or quantified outcome improvement. Lower spending for a given amount of token activity still leaves the value of the work unresolved.
Tokens are useful for measuring an internal system, but Piras treats them as an output that must be traced to an outcome. His examples are bugs fixed and support requests closed. Those outcomes must then connect to progress on objectives. This creates a chain from spending, through completed work, to the purpose of that work. Counting tokens alone cannot show whether the expense advanced the customer's goals.
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Faster execution moves the bottleneck to verification
Coding provides Piras's clearest example of why producing more work does not automatically produce more realized value. Agents generate code quickly, but the human review process has not scaled at the same pace. He describes a growing burden of pull requests and cites claims from Anthropic that distinguish progress on coding from the unresolved problem of code review. In his argument, generation speed shifts the bottleneck downstream: reviewers must still determine whether the code is good.
This is also a measurement bottleneck. If users cannot judge quality as quickly as agents produce code, they cannot promptly establish that enough of the output is useful to justify the spending. Piras allows that review may already have been flawed and that agents are exposing an existing weakness. He suggests revisiting the assumptions beneath review rather than assuming that the established process will absorb a much larger volume of generated work.
He does not offer a solution to code review. Instead, he identifies a reason it appears tractable: a shared culture of review provides common assumptions that can converge into a clear rubric. Adapting that rubric could support measurement at computer speed alongside execution at computer speed. The broader product requirement is to give customers a method for verifying output, with measures that fit their mental models, so they can calculate returns and justify continued spending.
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Mousepower is a comparison principle, not a cursor metric
Mousepower is Piras's proposed analogue to horsepower: establish a baseline for how people use computers, then communicate how an agent improves performance on a particular task. He leaves room for improvement along different dimensions rather than assuming one universal measure of efficiency. The comparison should help a customer understand what the agent contributes relative to familiar work.
He illustrates the limits of a literal interpretation with a joke measurement device that he says Claude helped him code. Measuring how fast a cursor moves across a screen might appear to supply a clean human–agent comparison, but he rejects it as a way to measure useful performance. Information work occupies a space with too many dimensions for cursor movement to capture its value. He explicitly says mousepower is an idea rather than a metric: agent builders should supply a rubric for determining whether the agent did good work and whether the tokens were worth buying.
Piras acknowledges that he cannot give a general method for choosing the right measurements for every customer. He instead introduces a task-selection principle inspired by Claude Shannon's ideas about entropy and information. He describes entropy in terms of uncertainty in a probability distribution and mentions cross entropy in connection with agent training. His next move is to apply uncertainty to the task itself, rather than consider only the agent's capabilities.
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Separate uncertainty in the steps from uncertainty in success
The matrix's horizontal axis represents uncertainty in the steps needed to perform a task. A valuable goal alone does not establish that an agent is a good way to pursue it; the pathway matters too. Piras contrasts booking a flight with painting a masterpiece. A flight purchase has recognizable requirements, including departure and arrival destinations and a seat selection, whether chosen by the person or assigned. Painting a masterpiece has no comparably predictable sequence of steps.
The other axis represents uncertainty in the acceptance criteria. This asks whether there is a clear rubric for grading the result, independently of whether the agent can carry out the work. Considering both axes separates two sources of difficulty: finding a path to completion and recognizing a successful result. Their intersection is intended to guide which tasks agent builders choose.
At the low end of step uncertainty, Piras recommends writing a script: a predictable pathway offers little reason to spend tokens on an agent. At the high end, he warns that unpredictable tasks may fall outside the distribution encountered in pre-training and may provide sparse rewards for reinforcement learning. He presents these as risks, rather than proving that every highly uncertain task is outside a model's abilities. The practical question is whether the task demands useful adaptation or asks the agent to navigate a pathway it cannot reliably model.
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Choose work that is easier to verify than execute
The closing argument adds the cost of acceptance to the cost of execution. When acceptance criteria are highly uncertain, verifying usefulness can become indistinguishable from doing the task. A person may have to perform the work again to decide whether the agent's result was valuable. In that situation, delegation preserves much of the original human burden while adding token spending.
Piras therefore favors tasks with enough uncertainty in execution to justify an agent, but not so much that the pathway becomes unmanageable, together with results that are relatively easy to validate. He describes this as the shape of an NP-style problem: easier to verify than to execute. Here the comparison expresses a practical asymmetry between doing and checking; he does not establish a formal computational classification for the tasks.
A repeatable verification pattern creates a further opportunity: agents can perform the checking as well as the original work. Piras suggests building an agent that verifies another agent's output, so the product includes a way to assess its results. He closes by calling the matrix a thought starter still in development. It offers a direction for choosing tasks and designing verification, without demonstrating a validated measurement method or guaranteeing that an agent verifier will judge correctly.
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Read the complete timestamped transcript
- 0:01
[music]
- 0:12
>> Um well, thanks all for your time.
- 0:14
Really appreciate you dropping by and
- 0:16
it's always a a great honor to speak at
- 0:18
the world's fair. So, I'll do my best to
- 0:21
uh
- 0:21
give you guys some valuable insights and
- 0:23
um
- 0:24
yeah, hopefully make it worth your time.
- 0:26
So, my name's Maximilian Piros and today
- 0:28
I'll be talking about mouse power.
- 0:31
And this is a talk about measuring
- 0:33
agents through mental models.
- 0:35
But before I get into talking about
- 0:37
measuring agents, I'm going to talk
- 0:39
through a bit about how I use them every
- 0:40
day. And it might seem familiar to you,
- 0:43
but just to level set, we'll go through
- 0:44
it. So, uh I tend to background them
- 0:46
like I'm sure a lot of you people are as
- 0:48
well.
- 0:49
Um so, while my active attention is
- 0:51
focusing on one thing, like perhaps
- 0:53
giving this talk to you, I still want to
- 0:55
make some progress on peripheral tasks.
- 0:57
So, I'll keep my attention focused on
- 1:00
giving this talk, while my agents can
- 1:03
help me explore some designs in the
- 1:04
background cuz I think that uh my slides
- 1:07
need a bit of work. So, you know, I've
- 1:08
got my design system already set up.
- 1:10
I've got some guidance uh given to my
- 1:12
agents. So, I'll kick off an agent to
- 1:14
just try to explore some different
- 1:16
directions on the type type two
- 1:17
treatment and the layout. And um you
- 1:20
know, just try to get as many
- 1:21
explorations as possible.
- 1:23
But of course, uh one agent's never
- 1:24
enough. So, I like to kick off a bunch
- 1:26
in parallel. You know, I've got a lot of
- 1:28
slides to get through. So, I need all of
- 1:30
my agents on and exploring it in
- 1:32
different directions and
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uh hopefully I can get some interesting
- 1:35
things to make my slides a bit better.
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And uh hopefully they can finish the job
- 1:40
pretty soon cuz we're obviously kind of
- 1:42
up against uh the timeline the the uh
- 1:44
deadline here.
- 1:46
So, um
- 1:47
this is generally how I work. I'm sure
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it's probably familiar to a lot of you
- 1:50
where we're just trying to kick off
- 1:51
agents for as much as possible in
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parallel cuz it always feels like
- 1:55
there's just way more research to do. We
- 1:57
want it to be as thorough as possible.
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There's way more design explorations to
- 2:01
do. So, whenever our main focus is on
- 2:03
one thing, why not kick a bunch of
- 2:05
agents off in parallel and just try to
- 2:07
maximize your time. And it's a lot of
- 2:10
fun, of course, until you get the bill.
- 2:13
And then you start to wonder, was it all
- 2:15
worth it? Right? Did
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did you vibe code too hard?
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Were you token maxing too much? Like,
- 2:22
could you have been more efficient in
- 2:24
how you approached
- 2:26
your sequencing your agents?
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And so, this is what I'm going to get
- 2:29
into today. It's It's how do we evaluate
- 2:31
the token cost? And specifically, how do
- 2:33
we help our customers value it?
- 2:36
So, for the past year and a half, I've
- 2:38
had the pleasure of working as a
- 2:39
founding designer at a company called
- 2:40
території and we focus on computer use
- 2:43
models. These are models that learn to
- 2:45
use a computer like a human would and
- 2:47
the use case for them is when you can't
- 2:49
get information from an API or an MCP,
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why not just send an agent out to use
- 2:54
the computer like a human would and then
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we can extract all types of data and
- 2:58
manipulate it in ways that let us access
- 3:01
all the stuff that wasn't accessible
- 3:03
previously. So, obviously less efficient
- 3:04
than APIs and MCPs, but as a last
- 3:07
resort, just have an agent go use the
- 3:09
computer and try to get the information.
- 3:12
Here's the U території agent using the U
- 3:14
території website.
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Um checking out its own benchmark. So,
- 3:18
kind of it's admire itself in a way. So,
- 3:21
yeah, it gets it gets a bit weird. Like,
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and a lot of what I do as a founding
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designer there is talk to customers, try
- 3:27
to understand how can we make agents as
- 3:29
intuitive as possible, how do we figure
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out the mental models they're using to
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value the use cases they want to send
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out agents for.
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And a lot of them do seem pretty
- 3:39
confused so far. A lot of people are
- 3:41
excited about agents, but the phrase
- 3:43
that comes up quite often is that they
- 3:45
feel like they're just scratching the
- 3:46
surface. Um
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it seems like it's not quite intuitive
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how we can best use them yet. And so, in
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a lot of my uh customer discussions,
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it's it always comes down to a question
- 3:55
of like, what is the best way to use use
- 3:57
uh to use agents? What are the best use
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cases for them? And how do I think about
- 4:00
the trade-offs with regards to token
- 4:02
costs relative to value? So, I think
- 4:04
we're still kind of building this muscle
- 4:06
today. And this leads me to the thesis
- 4:08
of the talk, which is that I think
- 4:10
agents have a measurement problem.
- 4:13
And uh as an example, here's me at work
- 4:15
trying to measure some agents, and one
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of my co-workers took this photo and
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told me I looked like
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I was uh trying to solve the mystery of
- 4:22
Pepe Silvia. So,
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uh
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as you can see, it's it's
- 4:26
it's not a it's not an easy task to to
- 4:28
measure agents. But, I'm sure some of
- 4:30
you are saying, "Hold on a sec. Like,
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what is this guy talking about? I've got
- 4:34
a fleet of agents working for me right
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now. We're building our next
- 4:37
million-dollar app as we speak, and I'm
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having a a totally fine time uh
- 4:41
measuring my agents." Uh to which I will
- 4:43
agree with you, uh but then I will point
- 4:45
you to the mandatory Upton Sinclair
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quote to remind us all that everybody in
- 4:50
this room is very biased, and we're
- 4:52
early adopters, and we're very excited
- 4:55
to explore this new technology, but it
- 4:57
doesn't mean that we represent the
- 4:58
people that ultimately we're going to be
- 5:00
trying to help adopt this technology.
- 5:02
And so, you know, I think it's important
- 5:04
to remind ourselves that in some way or
- 5:06
another, we probably are selling tokens,
- 5:08
whether it's indirectly or directly. And
- 5:11
so, when we think about our own token
- 5:12
usage, uh is it really representative of
- 5:14
all the people out there who have never
- 5:15
touched an agent yet? Uh some people are
- 5:18
still copy and pasting into ChatGPT.
- 5:20
I may be married to one of these people,
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and despite how much I tried to get her
- 5:24
to try out agents, she's not let me uh
- 5:26
set her up with it yet. And so, um as a
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reminder, uh when we think about helping
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people adopt agents, you know, all the
- 5:32
people across the world that we think
- 5:34
could get as much uh excitement and
- 5:36
value as as we do when we run off
- 5:37
parallel agents, let's uh just remember
- 5:39
this quote.
- 5:40
>> [snorts]
- 5:41
>> And um
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so, it really boils down to the age-old
- 5:44
problem of a new technology.
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And of course, there's tons of history
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we can go to to study how people solved
- 5:51
this in the past. We have this really
- 5:53
exciting new thing, but we haven't quite
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uh figured out the right ways to
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communicate it.
- 5:57
And so for this talk, I'll go back to
- 5:59
the 1700s and we can take some notes
- 6:01
from when James Watt was trying to sell
- 6:04
steam engines.
- 6:06
And at the time he decided that uh a
- 6:08
great use case for his steam engines was
- 6:09
trying to replace a horse gin. And these
- 6:13
are the was the power source of a mill
- 6:15
at the time. So when you're
- 6:16
for uh let's say a brewery and you you
- 6:18
need some power source to to grind your
- 6:21
barley or whatever. I don't know. I'm
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not I'm not like a big brewery guy, so I
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don't know exactly what how it's made,
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but you need a power source and the
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power source at the time that was common
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was you hooked a horse up to a rotary
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arm and the horse walked in a circle and
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that's how you generated your power.
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Uh and seems crazy today maybe, but um
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at the time was commonplace and Watt
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thought, you know, it would be much
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better than a horse is like a very
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efficient machine.
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Although he um rightfully acknowledged
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that one of the big barriers to adopting
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it would be this cognitive dissonance of
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trying to tell people who kind of think
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in horses, how do you adapt to this to
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this uh cold machine that's kind of
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intimidating and scary and perhaps uh
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somebody's going to say it's going to
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solve all your problems, but you you
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can't quite see the vision yet. So uh
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perhaps that sounds familiar to any of
- 7:06
us working in agents today.
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And Watt's solution was that he needed
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to understand um the mental model of
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these people and specifically to create
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a metric that would help him uh give
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some baseline of the relative
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improvement in efficiency.
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And so he literally studied uh horse
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gins and tried to get some kind of
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armchair measurements of of how is uh
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like where the mechanics and the average
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um performance of it and eventually came
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to a metric called horsepower,
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which may sound familiar.
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And uh he used this measure to, you
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know, this was to quantify the the
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general power that the horses were were
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um creating at the time and then he
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could use that as a basis to show the
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multiplier of efficiency that a steam
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engine could provide.
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And this metric was not very scientific
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at the time. It was not necessarily even
- 7:54
accurate, you could say. But the main
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thing it did was it communicated an
- 7:59
increase in value and so this led people
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who love horses
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let them kind of calibrate their
- 8:07
the the efficiency gains that they could
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get by by attempting to adopt a steam
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engine. So not even necessarily um
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what you would get when you use it, but
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what would get you over the limit of
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trying it out in the first place.
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And you know, it's it's it's a pretty
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big feat because like although um
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he had efficiency on his side with
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regards to this metric
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you know, let's be honest regardless of
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how efficient this was
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horses just have
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great vibes. So like it's kind of hard
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to beat the vibes of horses and so he
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knew he had to kind of overcome the
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emotion
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and actually speak to to something that
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gave them an ability to calculate the
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ROI.
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And oh, sorry. Skipped something.
- 8:48
And so yeah, the the lesson being if
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we're not able to give something that is
- 8:52
a tangible ROI for our customers, then
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it's very hard for us to communicate
- 8:57
value.
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And I think we only need look to our own
- 9:00
industry to see all the examples where
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other people in the technology sector
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are failing to calculate good ROIs as
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well.
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And so we might in this room think this
- 9:09
is some sort of solved problem.
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But if you look to the other engineers
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in the world who are perhaps not as AI
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pilled they're theoretically very smart
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and should be able to figure out how to
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calculate this pretty well, but then you
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get these scenarios where people are
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blowing through their entire
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token budget for a year and they're
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blowing through it in in a quarter or
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they're like dealing with token
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leaderboards and such and so obviously
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the incentives haven't quite aligned and
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we haven't perhaps got the right measure
- 9:36
of value in terms of the technology
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sector itself. And so how then do we end
- 9:40
up scaling past past that and talk to
- 9:42
people who have no idea what we're
- 9:44
talking about, but still try to provide
- 9:46
them um a measure of the like increase
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efficiency with agents.
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And so right now I think we're kind of
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in this doom loop where we're
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we're overspending and we're underusing.
- 9:56
Uh this is a term I borrowed from Ramp
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um and they have a great blog post on
- 9:59
this. And so it's kind of this vicious
- 10:01
cycle where we're just token maxing and
- 10:04
ourselves into austerity
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kind of dropping out of the loop until
- 10:07
we get more FOMO to to get activated
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enough to try it again.
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And so I think we have to break this
- 10:13
loop and I think the way we do that is
- 10:14
by getting better measures of that will
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communicate value.
- 10:19
Some people are obviously on the right
- 10:20
track. There was this chart floating
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around on X recently that the Coinbase
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Coinbase CEO posted where they hadn't
- 10:27
really started changing the defaults of
- 10:29
what models they will start with and
- 10:31
trying to only save the frontier models
- 10:33
for the hardest tasks and as a result
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saw some good
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saw AI spend start to diverge from token
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usage.
- 10:40
And uh this is a good start. Uh Ramp
- 10:42
also, as I mentioned, has a great blog
- 10:43
post about this. Uh but I think the
- 10:44
problem is still that it's too focused
- 10:47
on tokens.
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And tokens are of course uh useful as a
- 10:52
measurement of an internal system, but
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at at the end of the day they're just an
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output. And so the tokens need to then
- 10:59
be traced very cleanly to an outcome.
- 11:01
So how many
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uh bug how many bugs did the tokens uh
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how sorry how many um
- 11:07
bugs squashed did the tokens that we
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bought um sorry, totally butchered that.
- 11:12
Um how many uh bugs got squashed with
- 11:14
the to with our token spend? How many uh
- 11:16
support requests got closed, etc. So
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clean outcomes and then cleanly tying
- 11:20
those to
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to progress on our objectives. And so
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without uh a very tight measure of ROI,
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this becomes very hard to do.
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And I think I'll take this further and
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um say that it need not even be the the
- 11:33
broader um, technology industry where
- 11:35
it's encountering this problem, but also
- 11:38
many of us in this room perhaps are.
- 11:40
And uh, although we're all probably
- 11:42
enjoying uh, coding with uh, with
- 11:44
various agents and feeling like it it's
- 11:46
it does feel like there's something
- 11:47
there in terms of the increase in
- 11:49
ability and efficiency.
- 11:51
Um, the problem of course is that we're
- 11:52
all kind of dying by a thousand pull
- 11:54
requests. And so, uh, even Anthropic who
- 11:57
has uh, some people on the team have
- 11:59
claimed have solved coding, uh, they
- 12:01
have also admitted that they've not
- 12:02
solved code review. And so, as a result,
- 12:05
um, the the bottleneck is now shifted to
- 12:08
the human review where the efficiency
- 12:10
gains from coding agents aren't quite
- 12:11
are aren't seen yet because we spend
- 12:13
most of the time reviewing the code and
- 12:15
we've not figured out how to scale that
- 12:16
in tandem with uh, the generation of the
- 12:18
code itself.
- 12:20
And so, the bottleneck ends up shifting
- 12:22
to the verification side and thus we
- 12:24
don't have a way to uh, measure value at
- 12:27
scale and uh, to judge quality at at the
- 12:29
same speed. And so, again going back to
- 12:31
the ROI calculations, we generate all
- 12:33
this code, but how do we know uh, we
- 12:36
don't know that enough of it is good to
- 12:37
justify the spend.
- 12:40
And of course, maybe uh, code review was
- 12:42
always flawed, uh, but it's just that
- 12:44
agents are now exposing it for
- 12:46
uh, the are exposing the actual problem.
- 12:49
Um, but I like this quote by Noah Hein
- 12:51
who from a a post about how to solve
- 12:53
code review where he's mentioning
- 12:54
specifically that the assumptions
- 12:56
underneath code review are what's now
- 12:57
being uh, what needs to be revisited.
- 12:59
So, you have to uh, check our priors to
- 13:02
try to figure out a new basis for um,
- 13:04
how we can code review in the age of
- 13:06
agents.
- 13:07
And I'm not going to go into how to
- 13:09
solve code review. I think that's
- 13:09
definitely better uh, a talk that's
- 13:11
better given by somebody else and um, is
- 13:14
totally different subject, but uh, what
- 13:16
I think is important for this talk is
- 13:17
why does code review feel like it is
- 13:19
solvable? And I think that Noah is
- 13:20
hitting on something important here
- 13:22
which is that as a as a culture uh, code
- 13:24
review has a a good uh,
- 13:26
convergence on shared assumptions and
- 13:28
that lets you
- 13:30
um
- 13:31
that lets you measure things at scale
- 13:33
when we can all kind of converge on the
- 13:34
measurement and it becomes somewhat of
- 13:38
clear rubric and so the task at hand now
- 13:41
is we have to adopt we have to adapt
- 13:44
those assumptions for the agentic age.
- 13:49
And so
- 13:50
we can we need to go if we're able to do
- 13:52
that then we can go from execution at
- 13:54
the speed of computer to measurement at
- 13:56
the speed of computer and of course the
- 13:58
measurements need to fit the mental
- 13:59
models of the customers using it.
- 14:01
And
- 14:03
I think the lesson here being that if
- 14:05
you're going to
- 14:06
think of how to build an agent for
- 14:08
something you also have to think about
- 14:10
how do you help the customers build
- 14:12
build or at least create a method for
- 14:14
verifying that the output is good and so
- 14:17
it's not enough to build it we also have
- 14:18
to help them
- 14:20
we also we also also have to help them
- 14:21
get to clear ROI calculations to justify
- 14:24
their spend.
- 14:26
And so this brings me to the idea of
- 14:29
mouse power which could be the
- 14:31
equivalent of horsepower for the agentic
- 14:33
age just as James Watt was able to show
- 14:35
a measure of efficiency relative to the
- 14:37
horses in in the gins in the horse gins
- 14:40
that were the source of power at the
- 14:41
time we perhaps can also figure out how
- 14:44
do we create a baseline of efficiency
- 14:46
for the way we use computers today and
- 14:49
can then demonstrate how much better or
- 14:51
perhaps more performant on certain
- 14:53
vectors an agent could be at that task.
- 14:56
Um and
- 14:57
of course it's not as easy perhaps as
- 14:59
easy a task as he had back then where he
- 15:01
could just study the horse gin cuz it's
- 15:03
not as if we can create some method to
- 15:05
measure cursor movements and like figure
- 15:07
out the delta of how much more efficient
- 15:09
an agent could move them and thus we can
- 15:11
say yeah agents are this much more
- 15:13
performant than humans at these tasks.
- 15:15
Trust me I've I've tried I had Claude
- 15:18
vibe code me this measurement device and
- 15:20
I thought maybe if I can figure out the
- 15:22
movement like the potential movement
- 15:24
across the screen and measure how fast
- 15:26
it went, I could get some clean measure
- 15:28
of mouse power. Uh but of course this is
- 15:30
only joking. Um this is of course um
- 15:33
like a fool's errand because information
- 15:35
space is just way too high dimensional
- 15:37
and so I think mouse power is is never
- 15:40
going to be a metric of course, but it's
- 15:41
more so an idea. Which the idea being if
- 15:44
you're going to sell somebody an agent,
- 15:45
you also have to help them with the with
- 15:47
the rubric of how do we actually verify
- 15:50
that this agent is doing good work and
- 15:52
thus we can uh have a good measure of
- 15:54
saying that these tokens are worth it.
- 15:56
Um so how to do that of course is is
- 15:58
really up to you and I won't be able to
- 16:00
tell you how do you I don't have any
- 16:02
good frameworks for how do you figure
- 16:04
out the right measurements to to help
- 16:05
provide anybody you're building an agent
- 16:07
for. Uh but what I can do is give a
- 16:09
principle uh give an idea that I've been
- 16:11
kicking around which is based um
- 16:13
in information theory. So going back to
- 16:16
Claude Shannon's ideas about measuring
- 16:18
entropy and information.
- 16:20
Uh entropy being uh the uncertainty of a
- 16:22
probability distribution and of course
- 16:25
very much the basis of how we train
- 16:27
agents today.
- 16:28
Things like cross entropy and such uh
- 16:30
being a big factor in determining how
- 16:31
capable an agent is.
- 16:33
Um I think that entropy's an interesting
- 16:35
idea to think through with regards to
- 16:36
not just the performance of an agent,
- 16:39
but also the task that we're setting
- 16:40
them out to to perform on.
- 16:42
And so uh I put together this matrix
- 16:45
which uh it maps on the x-axis axis the
- 16:49
uncertainty in the steps it takes to
- 16:50
perform a task. And so when we're
- 16:52
thinking of building an agent, I think
- 16:54
it's not enough to just think what would
- 16:56
be a valuable task for the agent to do,
- 16:58
but also thinking about how um how much
- 17:01
uncertainty are in the steps to perform
- 17:02
that task itself. So an example would be
- 17:05
uh booking a flight has uh much less
- 17:08
uncertainty than let's say painting a
- 17:09
masterpiece, right? Because you know
- 17:11
there's certain information that has to
- 17:13
be that has to happen in the flight
- 17:14
purchase. There has to be a departing
- 17:16
destination, arriving destination.
- 17:18
There's going to be a seat chosen. It
- 17:19
might be by the person. It might just be
- 17:21
random.
- 17:22
But these things have to happen for that
- 17:24
task to be completed. And on the other
- 17:25
hand, there is the task of like painting
- 17:28
a masterpiece, right? And who knows what
- 17:30
the steps are to that? Maybe you can get
- 17:32
an agent to do it, but it would be very
- 17:34
hard to figure out how we can actually
- 17:36
create a a relatively predictable
- 17:39
pathway to that.
- 17:40
But then on the other axis is the the
- 17:43
uncertainty in the acceptance criteria
- 17:45
itself. So not just can the agent
- 17:47
perform the task, but can we help
- 17:49
somebody actually or is is there
- 17:51
actually a a clean rubric for how it's
- 17:53
graded? And so thinking about ideas on
- 17:56
on these two axes and where they
- 17:57
intersect, perhaps gives us a better
- 17:59
guide for how to build agents and we can
- 18:01
run through a few examples. So if we
- 18:05
look at the at the left side, your right
- 18:07
side.
- 18:09
Yes.
- 18:10
No, you're left as well.
- 18:12
Then
- 18:13
No, last speaker was also a confused
- 18:15
about.
- 18:16
So uh
- 18:17
Yeah, on the left side when uncertainty
- 18:20
in the task steps are low, then it's a
- 18:22
very it's a very predictable outcome or
- 18:25
it's a very predictable pathway to
- 18:26
achieve that goal. And so then, you
- 18:28
know, why would you waste tokens? Just
- 18:30
write a script. On the other side, when
- 18:33
the
- 18:34
the steps to do perform the task are
- 18:36
very high in in uncertainty, then you
- 18:39
you have very unpredictable information.
- 18:40
And so it's probably at risk of being
- 18:43
out of distribution in pre-training and
- 18:45
probably has very sparse rewards for
- 18:46
reinforcement learning. And so perhaps
- 18:48
it's not a a good task for an agent
- 18:50
because it's just much harder to figure
- 18:52
out how to actually model that data.
- 18:54
And so obviously in the middle is is um
- 18:58
is so I'm I think I'm out of time, but
- 19:00
I'm not getting kicked off yet.
- 19:02
So I'll just finish this up quickly. Um
- 19:04
so yeah, in the middle is is probably
- 19:05
the sweet spot, but then on the other
- 19:06
axis,
- 19:07
what's the uncertainty in verifying that
- 19:09
this is actually valuable? So when you
- 19:11
have high uncertainty in the acceptance
- 19:13
criteria, you pretty much are in a spot
- 19:14
where verification is indistinguishable
- 19:16
from execution. So, why would you build
- 19:18
an agent for something that to verify
- 19:21
was useful, a person pretty much has to
- 19:22
do the work again. So, like waste of
- 19:25
tokens obviously.
- 19:27
And then it leaves that that middle area
- 19:29
where you have this interesting
- 19:30
intersection of tasks that are um
- 19:33
they're not too uncertain in that
- 19:36
they or they they have a degree of
- 19:38
uncertainty where they're not great
- 19:41
they're not just a a script or they're
- 19:43
not out of distribution for training,
- 19:45
but they have enough uncertainty to be
- 19:46
interesting, but at the at the same time
- 19:49
they also have a property of being
- 19:50
relatively easy to
- 19:52
validate the
- 19:54
to check the value of them. And so they
- 19:56
become in this place where they kind of
- 19:58
become the shape of an NP-style problem,
- 20:00
which means they're easier to verify
- 20:01
than to execute. And the reason I say
- 20:03
that is because if you can figure out a
- 20:05
pretty repeatable pattern for verifying
- 20:07
their their work, you can actually just
- 20:09
throw agents to that problem as well.
- 20:11
And so of course you don't just build
- 20:13
the agent, you perhaps build the agent
- 20:15
that verifies the work of the agent.
- 20:17
Um and so yeah, this is perhaps this is
- 20:21
a thought starter mostly kind of have
- 20:23
kind of still in the works, so
- 20:25
I'm happy to hear any thoughts on it,
- 20:26
but if with this guidance I hope when
- 20:29
you're building your next agent you can
- 20:30
also figure out how to also build its
- 20:32
mouse power.
- 20:34
And thanks very much.