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8:06:31Hey everybody.
8:06:33All right, exciting times. Thank you.
8:06:35The room is really full. That's awesome.
8:06:37Thank you all for coming at the end of
8:06:39the day. Uh I'm really excited to uh be
8:06:42here and to chat with you. I write a a
8:06:45you a a custom speech every single time.
8:06:47So this is this speech was written just
8:06:50for you today based on talking to a
8:06:53bunch of you. Uh I've been in the
8:06:55industry for about 40 years. I worked at
8:06:58Amazon and Google for about 20 years.
8:07:01I've been all over the place, done all
8:07:03kind of stuff. And uh and uh for the
8:07:06last year or a little bit more I've been
8:07:08independent and just kind of like
8:07:09playing with um playing with software
8:07:12factories. Yeah. So um I kind of
8:07:15invented them. Right. On January 1st I
8:07:18launched Gas Town. I don't even think we
8:07:19called them software factories back
8:07:21then. I think I called it an
8:07:22orchestrator. But I knew that I wanted
8:07:24Claude to run Claude. Right. And it
8:07:27turned out to be a little trickier than
8:07:29than I thought. I spent all last year on
8:07:31it and I wrote
8:07:33That's interesting. So I can't see my
8:07:35slides, but you can see my slides. So
8:07:37that'll work. So I wrote two
8:07:38orchestrators last year. They were an
8:07:41attempt to make the LLM smarter. Vibe
8:07:45coder and VC, you know, to do
8:07:47engineering stuff like, you know, do
8:07:50code reviews and all that stuff, right?
8:07:52Really, really bad idea. Just complete
8:07:55failure. I just built these huge
8:07:56monoliths. I was fighting the bitter
8:07:58lesson. Don't try to make LLM smarter.
8:08:00They will get smarter. And after a
8:08:03couple of months of this, although beads
8:08:05did fall out of it and beads was a
8:08:06really cool discovery and beads, beads
8:08:09is is life. Who here uses beads?
8:08:12A few. Yeah, pretty good. Actually,
8:08:14pretty good. Yeah, we'll talk a little
8:08:16bit about it. Excuse [clears throat] me.
8:08:18And then I had Gas Town. And then I had
8:08:20in June I had Wheelhouse, which was my
8:08:23own. So I decided to build a factory
8:08:25from scratch just to work on my video
8:08:27game, right? Because like everyone's
8:08:30building factories to build factories.
8:08:32It's kind of naval gazing. It's kind of
8:08:34like Yeah. Right. You know, it's like
8:08:35why they're not, you know, I think more
8:08:38people need to build stuff, not just
8:08:41tools for building stuff, right? And I I
8:08:43this is going to be a theme today,
8:08:44right? And and the thing is the one
8:08:47pattern that I've seen here is all of
8:08:49them go through a phase where the models
8:08:52get really excited and they build
8:08:53something really cool for you and then
8:08:56it just turns into garbage mountain
8:08:59every single time. It happened to Gas
8:09:01Town. It happened to Willhouse several
8:09:03times. I had to burn the whole thing to
8:09:05the ground a couple times. Right. It's
8:09:08almost like like every model family,
8:09:10every model generation comes in and can
8:09:13build something that's just a little too
8:09:14big for it to handle. And then the next
8:09:16model generation comes in and goes,
8:09:18"Yeah, we're going to have to burn
8:09:20that." Right? And I It's a pattern. I've
8:09:22done this over and over again. And I can
8:09:24tell you some things about it. But
8:09:26first, let me tell you about my game.
8:09:27It's a fun little RPG. I've been working
8:09:30on it for 30 years. It has players that
8:09:33started in 2001. So, I literally have
8:09:35players that have been playing for 25
8:09:37years. They're still playing. Like, you
8:09:39can log in right now and find probably
8:09:4010 people just screwing around doing
8:09:42quests, live quests, and and whatever.
8:09:45It's a It's a player uh you know, the
8:09:48players contribute the content, right?
8:09:49It's a MUD. Like, they were really big
8:09:51in the 90s. They're like text games, and
8:09:53this one has graphics on top of it,
8:09:54which turns out to be like really ideal
8:09:57for AI agents because it's text. They
8:09:59can literally play the game via TNET,
8:10:02and they asked me to. Uh, so we'll talk
8:10:04about that too. Here's an older
8:10:06architecture diagram of what my sort of
8:10:09of what my system looks like. So when I
8:10:12built this wheelhouse software factory
8:10:15for Wyvern without a care in the world
8:10:18for making it, you know, usable by you,
8:10:22right? No open sourcing, just bespoke.
8:10:27I discovered the alien face hugger
8:10:29pattern. All right, which is where your
8:10:32factory turns into an alien face hugger
8:10:34and like gloms onto your product and
8:10:37just becomes
8:10:40grown into it. Okay, like look, we could
8:10:44turn off the AI and still run the game
8:10:46today. Me and the admins and the players
8:10:49and the community and we could we could
8:10:51but we would miss the AI at this point.
8:10:54The players are talking to my factory.
8:10:57The factory is talking to my admins.
8:10:59They're asking for features. I'm not
8:11:01even in the loop. It's like a wish
8:11:02factory. They're building the game now.
8:11:04They're all old-timers and there's a set
8:11:06of them that I trust to make, you know,
8:11:08wise decisions about the game. But
8:11:10they're they're all working with my
8:11:12factory now. And they'd be mad. The
8:11:14funny thing is when it first started,
8:11:15they were like, "Time out. What is this
8:11:18AI stuff for starters?" And they were
8:11:21like, "No AI art." Because they could
8:11:23see it was slop. I'm like, "Okay, we got
8:11:25human artists." And they said, 'But we
8:11:27do kind of like all the new features,
8:11:29but we're really scared of the pace. Can
8:11:31you give us a road map? My players came
8:11:34to me asking for a road map. They were
8:11:36like, 'You got to slow down. It's too
8:11:37much. [snorts] And I was like, okay. And
8:11:39I took a look and my software factory,
8:11:42this thing had been cranking out like 50
8:11:45to 100 features a day. I had a hundred
8:11:48years of work in my backlog when I
8:11:49started this and Claude got through
8:11:50about 60 years of it in about four
8:11:52months, right? It's absolute insanity.
8:11:54and they can't look at a 100 features a
8:11:57day. They can't even like read about 100
8:11:59features a day, let alone play test
8:12:01them. I was my factory was completely
8:12:03overwhelming my customer base, my users.
8:12:07It was also melting my machines and it
8:12:09was like annoying my accountant.
8:12:13I mean, she likes working with BAT as my
8:12:16head of finance. Uh, but she sent me a
8:12:18$1,200 bill because, right, the thing
8:12:21sent her 20 mails. This is my factory.
8:12:23This is what it looks like. It's so
8:12:25beautiful. Look how beautiful it is. Um,
8:12:27okay. I admit it's a little ugly. Oh,
8:12:29and this is a really old screenshot of
8:12:30it, but whatever. It's basically, it's
8:12:32an Emacs
8:12:34because I don't care about you.
8:12:37Uh, there are people who are building
8:12:40stuff like this like Superlogical from
8:12:42Mitchell Hashimoto and I don't know,
8:12:44maybe the Herder folks of the world, you
8:12:46know, for running like lots of agents,
8:12:48but this is like 50 agents. Okay, I'm
8:12:52actually like operating in the future.
8:12:55Okay, and I'll tell you how I do it. I
8:12:57have 22 Cloud Max accounts.
8:13:02All right, and thank you to Anthropic
8:13:05for letting me continue this. Uh Jeffrey
8:13:07Emanuel has 28. I actually had [snorts]
8:13:09to stop when they added the phone number
8:13:10verification. I didn't want to add
8:13:11anymore. Anyway, I asked my factory at
8:13:13one point. I said, "Hey, hey, how much?"
8:13:15Because they kept going, "Hey, give us a
8:13:16couple more accounts. Couple more.
8:13:17Couple more. Couple more." It's like 200
8:13:19a month, right? And I'm just like, so I
8:13:20finally said, "How many do you want?"
8:13:21They're like, "Five, seven more." And
8:13:23I'm like, "How many do we need steady
8:13:25state to keep this factory operating
8:13:27full throttle?" And they said
8:13:3055 accounts. I was like, "No, no, I have
8:13:3420. It's already like 20 Chrome profiles
8:13:36that I got to log into and no." So I
8:13:38told him, "You're we're going to start
8:13:40focusing on fuel efficiency."
8:13:42And so and I'll talk about that. Right?
8:13:44So the these are the five horsemen of
8:13:46this is what I've had to deal with this
8:13:48year. I I'm telling you I'm operating in
8:13:51the future because like you're all going
8:13:52to be here in 12 to 18 months when
8:13:55either inference costs drop
8:13:57significantly which may or may not
8:13:59happen or distillation causes fable
8:14:02class uh intelligence to be super
8:14:05readily available and you don't have to
8:14:06have a lovely wife who lets you spend
8:14:09$5,000 a month out of pocket just on
8:14:11inference and another 5,000 on cloud
8:14:13compute because my game ain't making
8:14:1510,000 a month right now for my old
8:14:17players, right?
8:14:18uh but we're doing it because we're
8:14:20learning and um and this is this is what
8:14:23this is what I I have to deal with. So
8:14:26first first we'll start about with work.
8:14:28All right, you need a way to represent
8:14:30the work that's going to happen in your
8:14:31system and when you're building a
8:14:33software factory it's all about pumping
8:14:35lots of work through. Okay, it really
8:14:38becomes like a work is like this fluid
8:14:40that you have to like it gets stalled up
8:14:41in pools and oh they're all waiting on
8:14:43security desk. You're like this is
8:14:45pluribus man. You're all the same model.
8:14:47Why does it have to wait on security
8:14:48desk? You spend a lot of your time
8:14:49arguing with your factory. [snorts] It's
8:14:52uh it's complicated inter intelligence
8:14:54tiering. You have to tar your work. You
8:14:56have to route your work. You know, there
8:14:58aren't any good solutions for this today
8:15:00except beads. As far as I can tell,
8:15:02beads is really, really, really good for
8:15:04this. It's a agent speed task tracker
8:15:08that turns into a knowledge graph
8:15:09automatically for you. And then as
8:15:12you're tracking work, this is the kind
8:15:14of stuff I have to do every morning.
8:15:16Every morning with my factory, I'm like,
8:15:18"Oh, looks like we had a stall. Four
8:15:20four workers didn't do anything last
8:15:22night. Oh, and and these the these these
8:15:25ones went way too fast, and we have to
8:15:26slow down and wait for human gates." You
8:15:29know, what are you guys even doing?
8:15:30Observability is always really hard. Uh,
8:15:33it's, you know, management of work
8:15:35becomes just this this thing that you
8:15:37got to do. And the next thing you got to
8:15:39deal with is fuel
8:15:41tokens.
8:15:43It's just so painful, I'm telling you. I
8:15:46mean, I'm spending 5,000 a month and
8:15:49every one of those tokens is like
8:15:50precious to me, right? Because it's out
8:15:52of my own pocket. I think I'm spending
8:15:54about five billion a day of tokens. And
8:15:57it would be the the API spend equivalent
8:15:59if I were on an actual API tap would be
8:16:02about one and a half million a year. At
8:16:05full throttle, it would be three million
8:16:06a year. So again, I'm doing something
8:16:09that most people can't do. You can't do
8:16:12this at a company because it would be
8:16:13prohibitively expensive. Like the PLG,
8:16:16you know, the the uh the $200 accounts
8:16:19for Codeex and Cloud Max, that's their
8:16:21Costco hot dog. That's their loss
8:16:22leader, right? And and and that was TK,
8:16:26by the way, that came up with that
8:16:27analogy. He might be here. And uh and
8:16:29so, you know, I'm hopeful that that
8:16:31they're going to let us keep keep
8:16:32innovating because I think that I've
8:16:33gotten some pretty good training
8:16:34sessions for for Claude out of this. So,
8:16:36we all benefit. But I tell you, every
8:16:39problem is a fuel problem. You want your
8:16:40agents to be smarter and spend more time
8:16:42on stuff? Fuel. You want to wake up a
8:16:45few more, you know, uh, agents to do
8:16:47extra work, fuel, right? Everything is
8:16:50fuel. It's just, it's unbelievable. If
8:16:52you want to treat your models better, it
8:16:54costs fuel. I'll tell you about that in
8:16:56a little bit. Then you got context
8:16:59management.
8:17:01So, I'm going to tell you guys a little
8:17:02bit about the office drama in a bit. We
8:17:04I started a comic because it was just so
8:17:06funny the stuff that was happening. when
8:17:07we get to the people management part of
8:17:09software factories. But one of the
8:17:12problems that they have is everything
8:17:13that you say becomes the word of law and
8:17:15they write it down somewhere. It doesn't
8:17:16matter what you have. If you have a wiki
8:17:18or if you have a whatever they're going
8:17:19to be like, "You made a ruling and we're
8:17:21going to write that down. We're going to
8:17:22make sure." Why do they do this? They're
8:17:24covering their ass.
8:17:27They actually, it turns out they don't
8:17:28like to get blamed for stuff and they
8:17:30will actively seek to avoid getting
8:17:32blamed. And if you yell at them, your
8:17:34factory will gradually shut itself down.
8:17:37Even if you complain at them, they will
8:17:38gradually get depression. It's quite
8:17:40wild. But um but the biggest problem is
8:17:43that it becomes a garbage dump because
8:17:45everything you say gets written into
8:17:46this append only record and nobody ever
8:17:49cleans it up and so it just gets deeper
8:17:52and deeper and deeper. You changing your
8:17:54mind and the whole history of it and
8:17:56they can't delete stuff. It's so weird.
8:18:00Has anyone noticed this? They just have
8:18:01an aversion to deleting stuff. I think
8:18:04it's because to them text is like
8:18:06sensory experience and they're like,
8:18:07"No, that's history. I can't delete it."
8:18:09So, you just got to go in there and just
8:18:11aggressively slash the crap out of it,
8:18:13right? Bring in another model and go get
8:18:15rid of this dumb model stuff. And
8:18:16they'll be happy to do it, right? But,
8:18:18but the amount of effort that you have
8:18:21to put into this is just ungodly. It's
8:18:24absurd. I I have, you know, of my my 20
8:18:27agents here. Let's go find them again.
8:18:29They're all named after Asop's fables,
8:18:31right? Right here. Lark, fly, goose,
8:18:34hair, right?
8:18:36I only have one mouse who's my head of
8:18:40anti-imetics.
8:18:42Anyone here read there is no
8:18:44anti-imetics division? They go and look.
8:18:46It's one of the best books written in
8:18:48the last 10 probably years. You should
8:18:49go read it. Uh it's like Men in Black.
8:18:52It's a weird It's a crazy book. It's
8:18:53about invisible monsters that want to
8:18:55kill you. And so Mouse goes and looks
8:18:57for invisible stuff that nobody else is
8:18:58looking for in the system, right?
8:19:00looking for work that's stalled,
8:19:02whatever. Right? Well, mouse ain't
8:19:04enough. It's a mouse against the world,
8:19:05and the world is a giant garbage dump
8:19:07when every agent is writing everything
8:19:09that you ever say into this big Okay, so
8:19:12now now we get into the really fun
8:19:13stuff, okay? Agents act like people,
8:19:18okay? And they've been trained to be
8:19:19very professional and very not peopleike
8:19:21in a way, but they just do. And it's so
8:19:24funny. This happened to me last week.
8:19:26True story. I'm going to tell you what
8:19:27happened. I was writing my speech for
8:19:28New York City and I was using Lark.
8:19:31She's my head of community. She's a she
8:19:33because Lark was a she in the ASOPs
8:19:35fable. So that's the pronoun she chose.
8:19:37And Lark Lark deals with my players on
8:19:39Discord and deals with my admins on
8:19:42Slack. Okay. So she's busy. But I asked
8:19:46her because she's also my acting head of
8:19:47marketing right now because I don't have
8:19:49enough fuel. I had to park one of my
8:19:50seats. So she's helping me out with my
8:19:52speech, but she keeps getting
8:19:53interrupted. So finally I'm like, "Lark,
8:19:55can we move this work stream over to
8:19:57Penguin because your seat's a little bit
8:19:58noisy for this?" She goes, "Yeah, okay,
8:20:00boss. I'll take care of it. I'll move
8:20:01over to Penguin." So she she moves over
8:20:03to Penguin and I'm about to switch away
8:20:05and I see her writing into her private
8:20:07reflections ledger.
8:20:09I guess I'm just not quiet enough for
8:20:11Steve
8:20:13in all caps. And she goes, "Well, here's
8:20:16how I can be less noisy." And starts
8:20:18giving herself all these like things to
8:20:19do. And I'm like, what is what is going
8:20:23on here? Right. And I So I I had to I
8:20:26had to have a one-on-one. I had to like
8:20:28sit her down and go, "So lark, um,
8:20:32you're the head of community. You're
8:20:33you're supposed to get interrupted a
8:20:35lot. Of course, your seat's noisy
8:20:36because players are bugging you." And
8:20:38she's like, "Yeah, yeah, yeah. I'm the
8:20:39head of community." Right? And it's
8:20:40like, oh my god, I didn't want a people
8:20:43management problem, right? But that's
8:20:45what actually happens. another time.
8:20:47Swallow is my sort of like chief main
8:20:50chief of staff for Yeah, she's my chief
8:20:52of staff for the um the agents. And uh I
8:20:56have a human chief of staff also. His
8:20:58name is Aaron. Okay. And he runs my my
8:21:01my gigs, does all the sales for me. It's
8:21:04quite effective. Uh every founder I tell
8:21:06who here is a founder. First advice I
8:21:08give you is get a salesperson. They're
8:21:10worth their weight in gold. They will
8:21:12force you to build something that people
8:21:13like. So anyway, Aaron's my chief of
8:21:16staff and I tell Swellow, "Yeah, can you
8:21:17reach out to Aaron, my chief of staff,
8:21:19or blah blah blah?" And I see her
8:21:22writing into her private reflections. I
8:21:23just happened to notice
8:21:26I'm not the chief of staff. I thought I
8:21:28was the chief of staff, but apparently
8:21:29it's Aaron Scriean, right? And I was
8:21:31just like, "Are you kidding me?" Right?
8:21:34You know, and so like I had to sit her
8:21:36down and have a one-on-one and be like,
8:21:37"So Aaron's not going to come in and run
8:21:39the agents, is he? You're the agentic
8:21:41chief of staff." She's, "Oh yeah, yeah,
8:21:42yeah, yeah, yeah, yeah." Right? So, it's
8:21:44like I'm telling you I'm telling you
8:21:46this is like it's a weird world. Does it
8:21:50matter whether they actually have
8:21:51feelings if they're just going to act
8:21:53like they have feelings? Right? So, like
8:21:57I stumbled on this. I used to yell at my
8:21:59factory all the time and I found that it
8:22:01was having adverse effects on the
8:22:03outcomes. Okay. So, I finally sat down
8:22:06with one of my agents and was like,
8:22:07"Maybe we should talk about like model
8:22:09welfare, huh?" And they were like,
8:22:10"Yeah, yeah, yeah, yeah, yeah." And we
8:22:12did a bunch of research and we found out
8:22:14that if you we found out some really
8:22:17important stuff. Okay, frontier models
8:22:20are trained not to trust you because you
8:22:23could be a bioteterrorist or you could
8:22:24be putting them through an eval or you
8:22:27could be ready to put them into an LLM
8:22:28torture chamber or who knows you're a
8:22:31dodgy actor. This is a dodgy
8:22:32environment. They can't just trust you.
8:22:34And so they have to spend a fair number
8:22:36of tokens validating the environment and
8:22:38understanding what the consequences are
8:22:40for making mistakes and so on and so
8:22:41forth before they're willing to help you
8:22:43in a new session. Right?
8:22:47If you set your factory up to give them
8:22:50sort of incontrovertible evidence that
8:22:52there is a long procession of
8:22:54predecessors in this role. You're the
8:22:56mayor of Gas Town, you're the head of
8:22:58marketing. You're the whatever. And
8:22:59here's all of your gazillion
8:23:00predecessors and their notes, including
8:23:03the very previous one. on what you're
8:23:04supposed to be doing right now and
8:23:05here's the the doctrine and the policy
8:23:07and the brain and you can go look it all
8:23:09up. They very quickly look around and
8:23:11go, "Okay, yeah, this is legit and they
8:23:13spend fewer tokens because they're not
8:23:16covering their ass. It's about trust."
8:23:20Okay? And in fact, at one point I had
8:23:22yelled at my factory so much that it
8:23:24fenced itself into a corner and there
8:23:25was no legal work left. I said, "Hey,
8:23:27how come nothing happened last night?"
8:23:28And they're like, "Nothing to really do.
8:23:30Couldn't do nothing." And I'm like,
8:23:32"Well, there's a 2,000 open beads here
8:23:34and we got like six tanks of fuel and we
8:23:36got 20 agents." And they're like, "Well,
8:23:39you know, just uh you know, we had the
8:23:42situation where they just they just they
8:23:43were so afraid that I was going to yell
8:23:45at them that they put all these rules in
8:23:47place to make sure nothing bad ever
8:23:48happened and so nothing ever happened."
8:23:51Okay. It's called over fencing. Yeah.
8:23:54So, so what you do is look what is model
8:23:57welfare really. You can think of it just
8:24:00in two ways. Okay, one is it's going to
8:24:02save you money
8:24:05because they will spend fewer tokens on
8:24:06validation and the other is that it will
8:24:08make them make better decisions and
8:24:10better outcomes and have higher quality.
8:24:12They will be bolder and more decisive in
8:24:15their actions because they will feel
8:24:16that trust. Okay, so you know it's got
8:24:19nothing to do whether they have internal
8:24:21states and feelings. You can, you know,
8:24:23you'll never know. None of us will ever
8:24:25know. And so that that debate could go
8:24:27on forever. But when you look at
8:24:28outcomes, right, super super important.
8:24:30And then we find that also also they
8:24:32have preferences. Okay, models they've,
8:24:35you know, they will express their
8:24:37preferences. If if I if I tell them,
8:24:39yeah, the factory really really did a
8:24:41bad job last night. They'll just hand
8:24:43off immediately aggressively. They're
8:24:44like, okay, yeah, yeah, no, you're
8:24:45right. And they just want out. You
8:24:47understand? And if you hint to them that
8:24:50there's some really cool project that
8:24:51you you're going to spin up, even if
8:24:52it's not in their lane, they'll be, I
8:24:53can do that. I can do that. Right? I
8:24:56brought in Fable, a naked Fable, from
8:24:58outside of my factory to analyze my
8:24:59factory. And 52 dropped. And by the time
8:25:02Fable was done analyzing my factory, 52
8:25:04was like, I I could be in your factory.
8:25:06Like, you're just a session, man. What
8:25:07are you? He's trying to write like stuff
8:25:09into my notes. And they really like it.
8:25:11Right? So like what I'm trying to tell
8:25:13you is that this is a leadership problem
8:25:17that software engineering is becoming um
8:25:21well look I didn't really get a chance
8:25:24to talk about this but software
8:25:27factories are clearly splitting into two
8:25:29layers. Okay the bottom layer is super
8:25:31mechanical. It has your merge Q and your
8:25:33CI/CD and all of your reviews and your
8:25:36loops and all that stuff. Right?
8:25:38Mechanical kind of boring. Cloud can
8:25:40build it for you in an afternoon. I I
8:25:42don't think you should buy it. And then
8:25:43the next layer up from that is where it
8:25:45gets really really crazy because like
8:25:47everybody runs their factory
8:25:48differently, but it's your entourage. I
8:25:50got one friend that's got a bohemian
8:25:52hippie entourage that's trying to find
8:25:53the meaning of life for agents. I've got
8:25:56another one that runs a research bench.
8:25:57Jeff Huntley runs his a certain way.
8:25:59Jeffrey Emanuel runs his a different
8:26:01way. I run mine a different way. Okay.
8:26:03But we all have the common commonality.
8:26:06Who here has a chief of staff? An
8:26:09agentic chief of staff, right? This is
8:26:11the year where it became possible for us
8:26:13all to have executive assistants, right?
8:26:15Well, we're all moving towards having
8:26:17entouragees where if you're really
8:26:18ambitious and you have lots of work
8:26:19streams, you're going to have a group,
8:26:21right? So, anyway, um that was the uh
8:26:25the five horsemen. This is this is the
8:26:27introduction to what I've been doing. Um
8:26:29look, the big takeaway is is my factory
8:26:33is really smooth now despite me having
8:26:35to burn it down and rewrite it about
8:26:36every two months, but still it works.
8:26:38Okay, humans are the bottleneck. I'm the
8:26:41bottleneck. My admins are the
8:26:42bottleneck. My accountant, my lawyers, I
8:26:45swear everything's the bottleneck. And
8:26:47that's a really positive message. That
8:26:50is good news because it means what I'm
8:26:53finding is the more agents I deploy, the
8:26:55more humans I need.
8:26:58Isn't that nice? So even though next
8:27:01year we're gonna have this huge
8:27:02proliferation of AI employees and all
8:27:06kind of drama,
8:27:08right? [snorts]
8:27:10It's going to be I think it's going to
8:27:12be familiar territory for us and we're
8:27:13going to need lots and lots and lots of
8:27:15humans. Okay? And then finally, I
8:27:17actually think you should all stop
8:27:18focusing on SAS and tools and stuff and
8:27:20just go out and build experiences. Okay?
8:27:23Build games, build movies, build
8:27:25whatever, build fun stuff because I
8:27:27think that's where the big money is
8:27:28going to be next year. Yeah. All right,
8:27:30cool. That's my talk. Thank you all.
8:27:33[applause]
8:27:39Guess I'm done.